Go To Start > Type Windows PowerShell > Open First Result. 1tb Samsung 970 Evo (this is where WZ is installed), For the longest time, I have had little hitches and stutters in game. 3. *You can keep this Enabled for Medium to High-End PCs. For example you are thinking about choosing a CPU, you will be able to make a choice after reading the comprehensive tests AMD Athlon Gold 7220U vs Intel Core i5-8250U and understand which is better for games or normal use for streaming, machine learning, programming, video editing, rendering. Anti-aliasing: Filmic SMAA T2X. To enable and activate Ultimate Performance mode: 1. COD: Warzone low FPS on decent rig setup problem We've got 8 cores. Download ISLCfrom here and Install it. You are using an out of date browser. Good time to learn more about your Intel Core i5-9400F and Warzone - Gameplay, Benchmark, Speedtest, Settings PRO Players, Advanced tips and tricks. Under System Tab, Disable Use Hardware Acceleration when available., Under App Settings > Apparence > Disable Hardware Acceleration. Render Worker Count Fix Stutter/Low CPU Usage : r/CODWarzone CPU: Intel i3 4160 Cooler: Integrated Motherboard: Integrated RAM: G.Skill RipJaws 16GB DDR3 Storage: Transcend MSA370 128GB GPU: Intel 4400 Graphics PSU: Integrated Case: Shuttle XPC Slim Monitor: LG 29WK500 Mouse: G.Skill MX780 Keyboard: G.Skill KM780 Cherry MX Red Budget Rig 1 - Sold For $750 Profit Spoiler According to blur busters this does not add extra input lag but stabilises the frame time. Okay, frames got better with a fresh driver install. How to fix low FPS issues in Warzone Pacific Season 4 Proceed to Adjust Image Settings with Preview Tab, and Drag the slider at the end of Performance. Does anyone have any evidence to support one over the other? 3. 0. 2. [SOLVED] What is MemoryScale and - Tom's Hardware Forum In the Performance, Section Click on Settings > Custom in Visuals Effects and make the changes according to the picture below. Anti-aliasing quality: High . I also see many conflicting videos and threads on the internet telling you that render worker count should be either the amount of physical cores, 1 less than the amount of physical cores, 2 less sometimes and even half the amount of physical cores.