[14], Radstorms are natural weather phenomena that occur throughout the Commonwealth and in Appalachia. Level 2: +10% melee weapon attack speed. Take only if there are no better perk options for your build. You have come to understand night stalkers. +25% damage done by dynamite, hatchets, knives, revolvers, and lever-action guns. Some people may trash this in favor of sniper but crippling legs is a fantastic strategy vs hard enemies like deathclaws. Boosts melee critical damage by +50% (the description incorrectly states the bonus is 150%), -50% limb damage from animals, mutated animals, and mutated insects, +25% to. -Ferocious Loyalty: This perk looks pretty bad on paper because it is bad outside of a companion build. Ghouls are also uniquely healed by radiation damage. Information included may not meet. Fallout New Vegas Perks Guide - Wasteland Gamers However, radiation will continue to build up in the person's system, and can still kill them at the fatal threshold as normal. Rad Absorption | Fallout Wiki | Fandom 20 isn't a ton but it's better than nothing. D: Rad Resistance, Scrounger, Terrifying Presence, Home on the Range, Sneering Imperialist, Tribal Wisdom, Fight the Power. Reaching various summits reveals nearby map markers and grants +3. Maybe this is an ok quality of life perk for hardcore mode, but maybe you should get good and not break your bones in the first place. Like the monocyte breeder, this perk allows healing while waiting/sleeping. Radiation | Fallout Wiki | Fandom Fallout Wiki is a FANDOM Games Community. -Splash Damage: Great perk for explosive builds, but I recommend pairing it with Hit the Deck to avoid embarrassing deaths. You can also take EDE with any companion besides Rex who has a terrible perk so just run EDE all the time. Download: Manual; 0 of 0 File information. [29] They are immune to the negative effects of radiation.
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